![]() It may seem like that ranged damage is "lost" but it's still very much in effect it makes his human form stronger and the set as a whole makes a rapidly changing abom much more viable. That ranged damage is then converted into a ♥♥♥♥♥♥♥♥ of melee damage once you go beast and slam into r1. I actually like the Crusader, Bounty Hunter, Hellion, and Antiquarian sets in particular.ġ- Abom's seems mediocre for that reason, but it's actually fine in practice IMO start him in rank 2, the trinkets give his human form good defensive buffs and better damage. The others are okay, a little boring on some but still light on maluses. Make it +20% Finale damage/turn to help build up the big finisher even faster. ![]() Rather, give him a big boost to ranged damage vs 'surprised' and stunned targets. Highwayman doesn't need all that virtue chance. This also means suppressing fire could actually do decent damage if it crits to make the most out of the debuff. Instead, give her +50% crit damage to make her crits really hurt and be more high risk /high reward. This gives you a potential one hit kill if you were attacking from stealth yourself, making her kind of a back row assassin.Īrbalest doesn't make sense with +25% prot. Instead of a boring +5% crit give her and +ACC and crit when attacking stealthed targets. Grave Robbers kit could pretty much be replaced with existing items for similar benefit. ![]() Would be better if set bonus gave beast mode got +deathblow and virtue chance in beast form to make transformation useful in dicey situations. Examples :Ībomination's set is okay, but you can't be in position 1 and use ranged attacks so the set bonus makes zero sense. Some are okay, but some have set bonuses that make no sense.
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